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Backgammon — Printable Board

One of the oldest games in the world — race your checkers home and bear them off before your opponent. Print the board, grab 30 tokens and two dice.

What you need
  • The printed board below (24 triangular "points", split by a center bar)
  • 30 checkers — 15 each of two colors (tokens or coins work)
  • Two dice (a dice tray keeps rolls on the table)
  • Two players
Ultra PRO - Vivid Magnetic Folding Dice Tray, Portable Compact Tabletop RPG Gaming Tool Accessory Durable Leatherette Foldable Dice Holder Mat - Yellow
Folding Leatherette Dice Tray
Snaps flat for storage, contains the roll, and stops dice from launching off the table.
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Print at 100% scale; the board prints wider than tall.

The idea

The board has 24 narrow triangles called points. Each player moves their 15 checkers in opposite directions around the board toward their own "home" quadrant, then bears them off (removes them). First to bear off all 15 checkers wins.

Setup

Each player starts with the standard arrangement: 2 checkers on their farthest point, 5 on the mid-board point, 3 on a near point, and 5 on their innermost quadrant. (Look up a setup diagram once and it becomes second nature.) The two players move in opposite directions around the board.

Rolling and moving

On your turn, roll both dice and move checkers toward your home.

  • Each die is a separate move — move one checker the first number and another the second, or the same checker for both moves in sequence.
  • Roll doubles and you play that number four times instead of two.
  • You can only land on a point that is open: empty, your own, or holding exactly one enemy checker.

Hitting and the bar

A point with a single enemy checker is a "blot." Land on it and you "hit" — the enemy checker goes to the center bar and must re-enter the board in your opponent’s home quadrant before they can make any other move. Two or more checkers on a point make it safe and block the opponent from landing there.

Bearing off

Once all 15 of your checkers are in your home quadrant, you start bearing them off — removing a checker from a point that matches your die roll. If you’re hit during bear-off, you must bring that checker all the way around again before continuing. First player to bear off all 15 checkers wins the game.

Frequently asked questions

How many pieces do you need for backgammon?

Thirty checkers total — 15 each in two colors — plus two dice. Any tokens or coins in two distinguishable colors work fine on a printed board. A dice tray helps keep the rolls contained on the table.

What does it mean to "hit" in backgammon?

Landing on a point that holds a single enemy checker (a "blot") sends that checker to the center bar. It must re-enter the board in your home quadrant before its owner can make any other move — hitting is a key way to slow your opponent down.

How do you win at backgammon?

Move all 15 of your checkers around to your home quadrant, then "bear them off" the board. The first player to bear off all of their checkers wins. Blocking points and hitting your opponent’s blots are how you get there first.

Rules written by The Cardboard Shelf for this classic public-domain game. Print and share freely.